After a wayfarer dies, and a new is created, some little things like map notes and inventory scrolling behaviour seems to bug out. I just can't reach them from any point around them. Temples from the main story have spawned in inaccessible spots. Some times torches spawn in invisible walls like ledges. This is the most important bug that I've found, I hope it gets fixed because it kinda broke my game in such frustrating moments when I already died so that's just making things far worse.Ģ. The thing is, the game told me that the items were returned to Haven but in reality they were gone. There, if we exit, let's say we want to exit the game, all the legacy items that are supposed to return to Haven are gone! I've stumbled upon this bug twice. After a wayfarer dies, we get into character creation page. Perhaps some of them have already been addressed in newest versions, but I didn't see them in the changelogs, here they are:ġ. The game does have its issues, with combat that struggles to really make the player feel involved, but nonetheless it's an enjoyable experience.I have some bugs to report. It creates a genuine sense of adventure that is only intensified by its procedurally-generated structure. Overall, Unexplored 2: The Wayfarer's Legacy does what it sets out to do. Minor issues like this cropped up throughout a playthrough, and although it's nothing game-breaking it is something that breaks immersion. Players should also be aware of some awkward moments found thanks to things like bugs. One early example is running into a character from the game's intro who then repeats their dialogue over again, which does take the player out of the moment a little. At first glance it's emulating the feel of top-down Zelda games, but its lack of fluidity does take a bit of a sheen off. Although the game emphasises exploration as a key selling point, there's actually a fair amount of combat, but this is a little sluggish and weightless. That said, Unexplored 2: The Wayfarer's Legacy isn't perfect, and one of the core challenges that players may find is with gameplay that feels a little stilted.
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