The amount of credits earned is influenced by the objectives achieved during these missions, with potential deductions for incomplete goals.Īrmored Core VI did away the debt system from earlier games in the series, which caused players to lose money as tasks fail. The in-game currency, credits, is awarded to players that complete missions successfully. The arena concept from the game's predecessors remains in place and appears through a "combat aptitude evaluation program." Players can put their talents to the test and compete with other players in this mode, and earn "OS Tuning" chips which allow for certain abilities and upgrades to be unlocked. The players' broad arsenals grant users strategic freedom as they participate in combat. One on each arm and two on the mech's back are available slots for these weapons. The option for players to arm their mechs with a range of weaponry is a standout aspect of the game. The huge flexibility for modification of these mechs with the use of various parts allows players to enhance and sharpen their capabilities. Players in this game take on the role of expert pilots in control of strong mechs known as Armored Cores. The gameplay in Armored Core VI emphasizes mecha-based vehicular combat. Armored Core VI received generally favorable reviews and became the highest-selling entry in the series, selling 1.3 million copies on Windows alone. The game serves as a reboot for the franchise, is the first entry in the Armored Core series since Armored Core: Verdict Day (2013) and was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Armored Core VI: Fires of Rubicon is a 2023 mecha-based vehicular combat game developed by FromSoftware and published by Bandai Namco Entertainment.
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